V-Ray 6 For 3ds Max, Update 1

Learn all about what’s new.

Rendering

V-Ray 6, update 1 lets you perfect your renders even under the tightest deadlines with even more post-processing capabilities inside the VFB. Take your product designs and surface effects to the next level with the powered up V-Ray Decal.

V-Ray GPU also got even more powerful and memory efficient. Plus, we’ve introduced workflow enhancements that will help you get the job done faster as well as new collaboration features to ease communication and speed up the decision-making process. And much more.

Make it perfect

It’s no longer a matter of time versus quality. With even more control in post, you can fine-tune your renders in no time.

Masking for Lens Effects and Denoiser

We’ve boosted post-production control with masking support for Lens Effects and Denoiser layers. Choose specific lights and materials to apply lens effects to, or denoise just the parts of your image that you’d like to smooth out.

V-Ray Light Material post-processing

Fine-tune V-Ray Light Materials using LightMix. With more control than ever before, you can now edit self-illuminating objects in your scene — even after you’ve rendered.

Take your designs to the next level

We’ve powered up V-Ray Decal to help you take your product visualizations and surface effects to a whole new level.

Decal cylindrical projection

Easily add anything from stickers and labels to different kinds of surface imperfections to bottles, jars, cups, cans, rockets, tanks, fire hydrants, or any other cylinder-like object. Match the Decal’s projection to the curve of the object’s surface in just a few clicks.

Decal additive bump

Blend surface and decal bumps in no time. Take your product designs to new levels of realism with lifelike stickers, labels, embossed logos, lettering, and more. Or easily create effects such as spray or paint on a cracked wall, corroded metal, or any other bumpy surface.

Get more done in less time

Streamline your work with new, more efficient workflows, better performance, support for USD exports, and more.

Custom resolution per camera

Now, you can quickly set custom aspect ratios for each of your V-Ray cameras, saving precious frame setup time, then batch render in your preferred resolution locally or with Chaos Cloud Rendering.

Initial USD export and USD Stage support

Export V-Ray lights, materials, modifiers, and more to USD file format. Exchange V-Ray data between all compatible DCCs.

Improved exported scene from Chaos Cloud

Exported V-Ray scenes submitted to Chaos Cloud for rendering make use of a new format which reduces file size and increases upload speed. Differences between Chaos Cloud render output and local rendering, due to bugs or missing features, have also been significantly reduced.

Faster heavy scene loading

Load scenes with lots of textures and geometry faster than before. V-Ray Bitmap loading on scene open has been optimized for performance.

Viewport composition guides

Perfect your compositions even before starting the first render. With composition guides inside the V-Ray Physical Camera, you can cut back on iterations and save render time.

Faster fog rendering

V-Ray Environment Fog now renders up to 30% faster. Speed up your environment renders and free up time to be creative.

Power up your GPU rendering

V-Ray GPU increases memory efficiency, speeds up rendering, and adds new tools that give you more control.

Compressed textures mode

Rendering texture-heavy scenes is now much more memory-efficient. On average, V-Ray GPU uses 50% less GPU memory on assets with 4K textures. Add incredible detail to your scenes without sacrificing shading quality.

V-Ray Clipper Mesh mode

Render complex cutaways and sections using any mesh object. In just a few clicks, you can also animate the clipper and achieve complex effects that would otherwise take a lot of time to create with Boolean operators.

New V-Ray Material Translucency

Easily create photorealistic skin, plastic, wax, and more, using the updated V-Ray Material. Thanks to a new algorithm, translucent objects now render up to 2x faster. Low-poly translucent objects also render more smoothly.

Render Element support through refractive surfaces

Gain post-production control over glass objects and materials. V-Ray GPU now also supports Material ID, Cryptomatte, and Multimatte render elements through refractive surfaces.

Collaborate as you create

Chaos Cloud Collaboration now makes it easier to communicate your ideas and decide between different file versions.

Visual annotations

Use visual annotations to easily communicate your ideas. Don’t limit yourself to words — you can now add lines, arrows, and many more figures to illustrate what you mean.

Versioning

Upload and share different versions of your files for review. Allow teammates and clients to compare and critique your work for a smoother decision-making process.

Contact us for personalized support

GDS Middle East is a leading authorized reseller for V-Ray 6 for 3ds Max in the GCC region. We have sales & technical support for GCC countries.

If you are looking for V-Ray 6 for 3ds Max, take the next step. Get in touch with GDS Middle East today.

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